Tool · live
Spawn Tuner
Where the look gets tuned by feel: spawn animation, Lighting (day/night), Fire, the Selection lab (Selection panel, left side), flame positions, and the faces/texture load. "Use in game" sends a preset straight to turnipworks.net.
Open the live Ring lab →
Tool · live
Buildings
Whole buildings as floor plans, many at once: inn, mansion, castle, crypt at several sizes and seeds, a panel per storey, doors, stairs and the circulation graph. Move the three dials (tree ↔ loops, function ↔ pacing, packed ↔ carved) and watch the plans change; "Open in 3D" builds one in the game.
Open the plans →
Tool · live
Wall fit bench
One wall family at a time, two storeys built by the game's own wall code: every joint measured in inches, the janky pieces flagged in red, worst family first. Scale, offset and turn a piece, mark the ones that do not fit, approve a family. "Use in game" ships your fixes on the next load.
Open the bench →
Demo · needs your verdict
Banks
Hills, a cliff, a sunken hollow and a temple on terraces, where the only thing drawn is flat ground at 5-ft steps: the slopes between are worked out by the page and covered in the same grass. Sliders for the bank's angle, softness and roughness; two buttons send your verdict back. Follows the slopes pilot. Not in the game yet.
Open the demo →
Pilot · needs your verdict
Caves
A cave drawn as plain grid squares (a rectangle, an L, two rooms and a tunnel) and walled by rule with eight generated rock chunks that overlap instead of butting. Beside it, the same room with the game's straight stone walls. Sliders for overlap, push-out, turn and how far the wall wanders; two buttons send your verdict back. Not in the game yet.
Open the pilot →
Filling up through the day · needs your verdict
Figure set
The complete default set: 518 heroes, townsfolk, foes, beasts and large creatures. A grid you can filter and search ("dwarf guard", "cult fanatic"); click one for a turntable, the game's lighting, base variants and two verdict buttons (keys G and B). Not in the game yet.
Open the gallery →
Pilot · needs your verdict
Figures
The first four pawns as 3D figures: a fighter, a wizard, a goblin and a wolf, generated without bases and standing in a furnished inn room on the 5-ft grid. The page adds the base: plain disc, coloured rim, or a ring on the floor, in any seat colour, with a facing arrow. Table distance, leaning in and close-up; a turntable; day and night; each figure alone from the front, side and top. Two buttons per figure send your verdict back. Not in the game yet.
Open the pilot →